This is a small VR puzzle game demo which I put together over the course of a few weekends using the Google Daydream platform. It was created in Unity3D using mostly free assets from the Unity Asset Store. It’s the first proof of concept with future plans of improving the art and adding more complex puzzles for an eventual release on the Google Play Store.
Main controller button is used for character selection, picking up objects and setting destination. The secondary button is used for stopping and putting objects down on the selected character.
This demo requires a Google Daydream compatible phone and headset with controller.